Though the Pokémon games’ Rotom Phones haven’t really changed all that much design-wise over the past few years, each generation has introduced new functionalities that made upgrading a no-brainer. Sword / Shield‘s Rotom Phone – the very first one – came with a bare-bones camera that made it easy to snap wide-angle (screen)shots out in the Galar region’s Wild Area. The second-generation Rotom Phone’s camera in Scarlet / Violet was a significant improvement, but the device’s real standout feature was its ability to keep you from plummeting to your death if you fell from a great height.
While neither of the early Rotom Phones were as visuall …